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Text File | 2005-01-31 | 39.9 KB | 2,509 lines |
- #
- # $File$
- # $Revision$
- # $Change$
- # $Author$
- # $DateTime$
- #
-
- #
- # Shader Name and argument Name strings
- #
-
- offset shader
- nonewline
-
- 0001 Colour
- 0002 Reflectance
- 0003 Transparency
- 0004 Displacement
- 0005 Texture Space
- 0006 Foreground
- 0007 Background
- 0008 Light
- 0009 Reflectance Use
- 0010 Filter
- 0011 All
- 0012 Tone
- 0013 Postprocess
-
- 0020 Plain
- 0021 Colour
-
- 0022 Wrapped Filtered Image
- 0023 File Name
- 0024 Filter Colour
- 0967 Image
- 0968 Softness
-
- 0025 Wrapped Image
- 0026 File Name
- 0970 Image
- 0971 Softness
-
- 0027 Constant
-
- 0028 Matte
- 0029 Ambient Factor
- 0030 Diffuse Factor
-
- 0031 Metal
- 0032 Ambient Factor
- 0033 Specular Factor
- 0034 Roughness
-
- 0035 Phong
- 0036 Ambient Factor
- 0037 Diffuse Factor
- 0038 Specular Factor
- 0039 Exponent
- 0040 Specular Colour
-
- 0041 Plastic
- 0042 Ambient Factor
- 0043 Diffuse Factor
- 0044 Specular Factor
- 0045 Roughness
- 0046 Specular Colour
-
- 0047 (None)
-
- 0048 Plain
- 0049 Colour
-
- 0050 (None)
-
- 0051 Arbitrary Plane
- 0052 Scale
- 0053 Aspect Ratio
- 0054 Origin
- 0055 Normal
- 0056 Up
-
- 0057 Auto Axis
- 0058 Scale
-
- 0059 Cylindrical
- 0060 Scale Around Axis
- 0061 Scale Along Axis
- 0062 Centre Point
- 0063 Axis Direction
- 0064 Origin
-
- 0065 Spherical
- 0066 Latitude Scale
- 0067 Longitude Scale
- 0068 Centre Point
- 0069 Origin
- 0070 Axis Direction
-
- 0071 UV
- 0072 U Scale
- 0073 V Scale
-
- 0074 X Plane
- 0075 Scale
-
- 0076 Y Plane
- 0077 Scale
-
- 0078 Z Plane
- 0079 Scale
-
- 0080 (None)
-
- 0081 Graduated
- 0082 Top Colour
- 0083 Bottom Colour
-
- 0084 Image
- 0085 File Name
- 0086 Image
-
- 0087 (None)
-
- 0088 Plain
- 0089 Colour
-
- 0090 Ambient
- 0091 Intensity
- 0092 Colour
-
- 0093 Distant
- 0094 Intensity
- 0095 Colour
- 0096 Location
- 0097 To
- 0098 Shadows
- 0099 Shadow Resolution
- 0100 Shadow Quality
- 0101 Shadow Softness
- 0102 Intensity Units
- 0103 Colour Temperature
- 0634 Shadow Type
- 0635 Shadow Transparency
- 0636 Shadow Acceleration
- 0637 Scattering
- 1051 Shadow Tolerance
-
- 0104 Eye
- 0105 Intensity
- 0106 Colour
-
- 0107 Point
- 0108 Intensity
- 0109 Colour
- 0110 Location
- 0111 Fall Off
- 0112 Shadows
- 0113 Shadow Resolution
- 0114 Shadow Quality
- 0115 Shadow Softness
- 0116 Colour Temperature
- 0117 Intensity Units
- 0118 Scattering
- 0119 Fall Off Function
- 0120 Fall Off Data
- 0121 Inverse Fall Off Function
- 0628 Shadow Type
- 0629 Shadow Transparency
- 0630 Shadow Acceleration
- 1055 Shadow Tolerance
- 1056 Forwards
-
- 0122 Spot
- 0123 Intensity
- 0124 Colour
- 0125 Location
- 0126 To
- 0127 Fall Off
- 0128 Cone Angle
- 0129 Cone Delta Angle
- 0130 Beam Distribution
- 0131 Shadows
- 0132 Shadow Resolution
- 0133 Shadow Quality
- 0134 Shadow Softness
- 0135 Colour Temperature
- 0136 Intensity Units
- 0137 Scattering
- 0138 Fall Off Function
- 0139 Fall Off Data
- 0140 Inverse Fall Off Function
- 0631 Shadow Type
- 0632 Shadow Transparency
- 0633 Shadow Acceleration
- 1064 Shadow Tolerance
- 1065 Forwards
-
- 0141 Scale
- 0142 Scale Factor
- 1046 Auto Setup Shader Name
- 1047 Auto Setup Shader
-
- 0143 Base
-
- 0144 Blue Marble
- 0145 Scale
- 0146 Detail
-
- 0147 Chrome
- 0148 Base Colour
- 0149 Vector
- 0150 Mix
-
- 0151 Cubes
- 0152 Scale
- 0153 Odd Colour
- 0154 Even Colour
-
- 0155 Marble
- 0156 Scale
- 0157 Detail
- 0158 Ground Colour
- 0159 Vein Colour
- 0160 Vein Contrast
- 0161 Grain
- 0162 Grain Scale
-
- 0163 Simple Wood
- 0164 Scale
- 0165 Light Wood Colour
- 0166 Dark Wood Colour
- 0167 Point on Axis
- 0168 Axis Direction
- 0169 Noise
-
- 0170 Solid Clouds
- 0171 Scale
- 0172 Background Colour
- 0173 Clouds Colour
- 0174 Detail
-
- 0175 Solid Polka
- 0176 Scale
- 0177 Separation
- 0178 Radius
- 0179 Edge Softness
- 0180 Background Colour
- 0181 Spot Colour
-
- 0182 Wrapped Brick
- 0183 Scale
- 0184 Brick Width
- 0185 Brick Height
- 0186 Mortar Size
- 0187 Brick Colour
- 0188 Mortar Colour
- 0965 Fuzz
-
- 0189 Wrapped Checker
- 0190 Scale
- 0191 Odd Colour
- 0192 Even Colour
- 0966 Fuzz
-
- 0193 Wrapped Diagonal
- 0194 Scale
- 0195 Width
- 0196 Background Colour
- 0197 Stripe Colour
- 0198 Fuzz
-
- 0199 Wrapped Grid
- 0200 Scale
- 0201 Width
- 0202 Height
- 0203 Grid Size
- 0204 Grid Colour
- 0205 Background Colour
- 0969 Fuzz
-
- 0206 Wrapped Polka
- 0207 Scale
- 0208 Separation
- 0209 Radius
- 0210 Edge Softness
- 0211 Background Colour
- 0212 Spot Colour
-
- 0213 Wrapped S Stripe
- 0214 Scale
- 0215 Width
- 0216 Background Colour
- 0217 Stripe Colour
- 0218 Fuzz
-
- 0219 Wrapped T Stripe
- 0220 Scale
- 0221 Width
- 0222 Background Colour
- 0223 Stripe Colour
- 0224 Fuzz
-
- 0225 Wrapped Textured Brick
- 0226 Scale
- 0227 Brick Width
- 0228 Brick Height
- 0229 Mortar Size
- 0230 Brick Colour 1
- 0231 Brick Colour 2
- 0232 Mortar Colour
- 0233 Rough Scale
- 0234 Rough Amplitude
- 0235 Offset
- 0972 Fuzz
-
- 0236 Base
-
- 0237 Chrome 2D
- 0238 Ambient Factor
- 0239 Diffuse Factor
- 0240 Specular Factor
- 0241 Chrome Factor
- 0242 Roughness
-
- 0243 Base
-
- 0244 Eroded
- 0245 Scale
- 0246 Coverage
- 0247 Fuzz
-
- 0248 Wrapped Checker
- 0249 Scale
- 0250 Odd Coverage
- 0251 Even Coverage
- 0977 Fuzz
-
- 0252 Wrapped Grid
- 0253 Scale
- 0254 Width
- 0255 Height
- 0256 Grid Size
- 0257 Transparency
- 0978 Fuzz
-
- 0258 Wrapped Image
- 0259 File Name
- 0959 Image
- 0960 Softness
-
- 0260 Wrapped Mask
- 0261 File Name
- 0961 Image
- 0962 Softness
-
- 0262 Wrapped Square
- 0263 S Min
- 0264 S Max
- 0265 T Min
- 0266 T Max
- 0267 S Fuzz
- 0268 T Fuzz
- 0269 Inside Coverage
- 0270 Outside Coverage
-
- 0271 Casting
- 0272 Scale
- 0273 Casting Amplitude
- 0274 Dented Amplitude
- 0275 Dented Scale
- 0276 Dented Threshold
- 0277 Detail
-
- 0278 Flat
-
- 0279 Rough
- 0280 Scale
- 0281 Amplitude
- 0282 Detail
- 0283 Sharpness
-
- 0284 Wrapped Bump Map
- 0285 File Name
- 0286 Amplitude
- 0975 Image
- 0976 Softness
-
- 0287 Wrapped Dimple
- 0288 Scale
- 0289 Separation
- 0290 Radius
- 0291 Centre Depth
- 0292 Blend
-
- 0293 Wrapped Knurl
- 0294 Scale
- 0295 Blend
- 0296 Amplitude
-
- 0297 Wrapped Old Bump Map
- 0298 File Name
- 0299 Scale
- 0300 Amplitude
-
- 0301 Wrapped Rough
- 0302 Scale
- 0303 Amplitude
- 0304 Detail
- 0305 Sharpness
-
- 0306 Wrapped Tread Plate
- 0307 Scale
- 0308 Radius
- 0309 Amplitude
- 0310 Blend
-
- 0311 Depth Cue
- 0312 Near
- 0313 Far
- 0314 Background Colour
-
- 0315 Fog
- 0316 Distance
- 0317 Fog Colour
- 0318 Max Density
- 0319 Ignore Background
-
- 0320 Snow
- 0321 Near Scale
- 0322 Far Scale
- 0323 Flake Size
- 0324 Flake Density
- 0325 Noise Amplitude
- 0326 Noise Scale
- 0327 Flake Colour
- 1070 Random Seed
-
- 0328 Clouds
- 0329 Scale
- 0330 Background Colour
- 0331 Clouds Colour
- 0332 Detail
-
- 0333 Mixed
- 0334 Base Shader
- 0335 Mixed Shader
- 0336 Mixing Ratio
-
- 0337 Scaled Image
- 0338 File Name
- 0339 Image
- 0340 Rotation
- 0341 Aspect Mode
- 0342 Keep Texture
- 0979 Softness
-
- 0343 Decal
- 0344 Decal Texture Space
- 0345 Decal Transparency
- 0346 Decal Colour
- 0347 Base Colour
-
- 0348 Conductor
- 0349 Ambient Factor
- 0350 Diffuse Factor
- 0351 Specular Factor
- 0352 Mirror Factor
- 0353 Roughness
- 0354 Refraction Red
- 0355 Refraction Green
- 0356 Refraction Blue
- 0357 Absorption Red
- 0358 Absorption Green
- 0359 Absorption Blue
-
- 0360 Dielectric
- 0361 Ambient Factor
- 0362 Diffuse Factor
- 0363 Specular Factor
- 0364 Transmission Factor
- 0365 Mirror Factor
- 0366 Roughness
- 0367 Refraction
-
- 0368 Environment
- 0369 Ambient Factor
- 0370 Diffuse Factor
- 0371 Specular Factor
- 0372 Environment Factor
- 0373 Roughness
- 0374 Angle Scale
-
- 0375 Glass
- 0376 Specular Factor
- 0377 Transmission Factor
- 0378 Mirror Factor
- 0379 Roughness
- 0380 Refraction
-
- 0381 Mirror
- 0382 Ambient Factor
- 0383 Diffuse Factor
- 0384 Specular Factor
- 0385 Mirror Factor
- 0386 Roughness
-
- 0387 Wrapped Mirror Map
- 0388 Ambient Factor
- 0389 Diffuse Factor
- 0390 Specular Factor
- 0391 Mirror Factor
- 0392 Roughness
- 0393 Image
- 0394 File Name
- 0964 Softness
-
- 0395 Fog Light
- 0396 Fog Density
-
- 0397 Ground Fog
- 0398 Fog Distance
- 0399 Fog Height
- 0400 Fog Colour
- 0401 Ground Point
- 0402 Ground Normal
- 1068 Max Density
- 1069 Ignore Background
-
- 0403 Environment
- 0404 Intensity
- 0405 Angle
- 1630 Use Global Environment
- 1631 Environment
-
- 0406 Ray Cube
- 0407 Primary Shader
- 0408 Secondary Shader
- 1066 Reflected Shader
- 1067 Refracted Shader
-
- 0409 Two Planes
- 0410 Back Shader
- 0411 Front Shader
- 0412 Distance
- 0413 Back Extrapolation
- 0414 Front Extrapolation
-
- 0415 Projector
- 0416 Intensity
- 0417 Colour
- 0418 Location
- 0419 To
- 0420 Fall Off
- 0421 Fall Off Function
- 0422 Fall Off Data
- 0423 Angle
- 0424 Shadows
- 0425 Shadow Resolution
- 0426 Shadow Quality
- 0427 Shadow Softness
- 0428 File Name
- 0429 Up
- 0430 Scattering
- 0431 Inverse Fall Off Function
- 0432 Intensity Units
- 0433 Colour Temperature
- 0949 Shadow Type
- 0950 Shadow Transparency
- 0951 Shadow Acceleration
- 0952 Image
- 0953 Softness
- 1057 Shadow Tolerance
- 1058 Forwards
-
- 0434 Treemask
- 0435 File Name
-
- 0436 Absolute Curvature
- 0437 Min Curvature
- 0438 Max Curvature
-
- 0439 Gaussian Curvature
- 0440 Min Curvature
- 0441 Max Curvature
-
- 0442 Geometric Curvature
- 0443 Min Cut Off
- 0444 Max Cut Off
- 0445 Min Cut Off Colour
- 0446 Max Cut Off Colour
- 0447 Curvature Type
- 0448 Curvature Division
- 0449 Colour Array
-
- 0450 Mean Curvature
- 0451 Min Curvature
- 0452 Max Curvature
-
- 0453 Surface Evaluation
- 0454 Base Colour
- 0455 Band Colour
- 0456 Centre
- 0457 Axis
- 0458 Radius
- 0459 Bands
- 0460 Coverage
- 0461 Fuzz
- 0462 Min Angle
-
- 0463 Radiosity
- 0464 Ambient
- 0465 Brightness
-
- 0466 Radiosity Mirror
- 0467 Ambient Factor
- 0468 Diffuse Factor
- 0469 Specular Factor
- 0470 Mirror Factor
- 0471 Roughness
-
- 0472 Radiosity Plastic
- 0473 Ambient Factor
- 0474 Diffuse Factor
- 0475 Specular Factor
- 0476 Roughness
- 0477 Specular Colour
-
- 0478 Radiosity Stepped False
- 0479 Ambient
- 0480 Gain
- 0481 Steps
- 0482 Min
- 0483 Max
- 0484 Min Colour
- 0485 Max Colour
- 0486 Colour 1
- 0487 Colour 2
- 0488 Colour 3
- 0489 Colour 4
- 0490 Colour 5
- 0491 Colour 6
- 0492 Colour 7
- 0493 Colour 8
- 0494 Colour 9
- 0963 Incident
- 1072 Diffuse Factor
-
- 0495 Translucency
- 0496 Ambient Factor
- 0497 Translucency Factor
- 1073 Diffuse Factor
-
- 0498 Translucent Plastic
- 0499 Ambient Factor
- 0500 Diffuse Factor
- 0501 Specular Factor
- 0502 Roughness
- 0503 Specular Colour
- 0504 Translucency Factor
-
- 0505 Wrapped Anisotropic
- 0506 Ambient Factor
- 0507 Diffuse Factor
- 0508 Specular Factor
- 0509 Roughness
- 0510 Specular Colour
- 0511 Floor Height
- 0512 Cylinder Distance
-
- 0513 Wrapped Circular Anisotropic
- 0514 Ambient Factor
- 0515 Diffuse Factor
- 0516 Specular Factor
- 0517 Roughness
- 0518 Specular Colour
- 0519 Floor Height
- 0520 Cylinder Distance
- 0521 Width
- 0522 Height
-
- 0523 Wrapped Woven Anisotropic
- 0524 Ambient Factor
- 0525 Diffuse Factor
- 0526 Specular Factor
- 0527 Roughness
- 0528 Specular Colour
- 0529 Floor Height
- 0530 Cylinder Distance
- 0531 Bias
-
- 0532 Glow
- 0533 Centre Coverage
- 0534 Edge Coverage
- 0535 Zero Angle
- 0536 Edge Fall Off
- 0537 Noise Density
- 0538 Detail
- 0539 Scale
-
- 0540 Wrapped Leather
- 0541 Scale
- 0542 Cell Amplitude
- 0543 Irregularity
- 0544 Smooth Min
- 0545 Smooth Max
- 0546 Rough Amplitude
- 0547 Rough Detail
- 0548 Rough Frequency
- 0549 Curve Amplitude
- 0550 Curve Detail
- 0551 Curve Frequency
- 0552 Fold Amplitude
- 0553 Fold Detail
- 0554 Fold Frequency
-
- 0555 Light Scattering
- 0556 Fog Density
- 0557 Samples
- 0558 AA Threshold
- 0559 AA Level
- 0560 Max Depth
- 0561 Fall Off Threshold
- 0562 Source Attenuation
- 0563 Surface Attenuation
- 0564 Volume Attenuation
- 0565 Scattering Model
- 0566 Eccentricity
- 0567 Noise Octaves
- 0568 Noise Amplitude
- 0569 Noise Scale
- 0570 Noise Gain
- 0571 Bounds
- 0572 Bounds Volume
-
- 0573 Area
- 0574 Primitive
- 0575 Shadows
- 0576 Colour
- 0577 Colour Temperature
- 0578 Noise Factor
- 0579 Min LOD
- 0580 Mid LOD
- 0581 Max LOD
- 0582 Error Bound
- 0583 Shadow Resolution
- 0584 Shadow Quality
- 0585 Intensity
- 0586 Intensity Units
- 0954 Shadow Softness
- 0955 Shadow Type
- 0956 Shadow Transparency
- 0957 Shadow Acceleration
- 0958 Scattering
- 1048 Shadow Tolerance
- 1049 Forwards
- 1050 Fall Off
-
- 0587 Goniometric
- 0588 Intensity
- 0589 Colour
- 0590 Colour Temperature
- 0591 From
- 0592 To
- 0593 Equator Zero
- 0594 Fall Off
- 0595 Shadows
- 0596 Shadow Resolution
- 0597 Shadow Quality
- 0598 Shadow Softness
- 0599 File Name
- 0600 Handle
- 0601 Scattering
- 0602 Fall Off Function
- 0603 Fall Off Data
- 0604 Inverse Fall Off Function
- 0605 Intensity Units
- 0606 Power from File
- 0607 Location
- 0608 Shadow Type
- 0609 Shadow Transparency
- 0610 Shadow Acceleration
- 0611 Data
- 0612 Emission
- 0613 Normalise
- 0614 Free
- 1052 Shadow Tolerance
- 1053 Forwards
-
- 0615 Sky
- 0616 Filter Colour
- 0617 Shadows
- 0618 Sun Altitude
- 0619 Sun Azimuth
- 0620 Type
- 0621 North
- 0622 Up
- 0623 Zenith Luminance
- 0624 Complexity
- 0625 Colour Temperature
- 0626 Spectral Distribution
- 0627 Handle
- 1059 Colour
- 1060 Intensity
- 1061 Intensity Units
- 1062 Min LOD
- 1063 Shadow Transparency
-
- #
- # New to LADS50
- #
- # New Shader args for LADS50
- #
- # [628 - 630] Point light
- # [631 - 633] spot light
- # [634 - 637] area light
- #
- # New Shaders
- #
-
- 0638 Decal
- 0639 Selector
- 0640 Decal Texture Space
- 0641 Base Displacement
- 0642 Decal Displacement
- 0643 Base Transparency
- 0644 Decal Transparency
- 0645 Base Colour
- 0646 Decal Colour
- 0647 Base Reflectance
- 0648 Decal Reflectance
- 0649 Transmission Factor
- 1071 Keep Base Texture Space
- 1221 Transparency Mode
-
- 0650 Draft Angle Evaluation
- 0651 Pull Direction
- 0652 Draft Angle
- 0653 Tolerance Angle
- 0654 Pass Colour
- 0655 Warning Colour
- 0656 Fail Colour
- 0657 Overhang Colour
-
- 0658 Multilayer Paint
- 0659 Lacquer Specular Factor
- 0660 Lacquer Transmission Factor
- 0661 Lacquer Mirror Factor
- 0662 Lacquer Roughness
- 0663 Lacquer Refraction
- 0664 Metallic Layer Factor
- 0665 Metallic Roughness
- 0666 Metallic Scale
- 0667 Metallic Amplitude
- 0668 Metallic Detail
- 0669 Metallic Sharpness
- 0670 Base Ambient Factor
- 0671 Base Diffuse Factor
- 0973 Metallic Flakes
- 0974 Metallic Shader
-
- 0672 Wood
- 0673 Trunk Direction
- 0674 Trunk Centre
- 0675 Scale
- 0676 Wood Colour
- 0677 Ring Colour
- 0678 Ring Fuzz In
- 0679 Ring Fuzz Out
- 0680 Ring Width
- 0681 Gnarl
- 0682 Grain
- 0683 Ring Fuzz Grain
- 0684 Grain Colour
- 0685 Grain Scale
-
- 0686 Wrapped Wood Floor
- 0687 Replication Type
- 0688 Plank Length
- 0689 Plank Width
- 0690 Strips
- 0691 Offset
- 0692 Groove Width
- 0693 Groove Colour
- 0694 Plank Variation
- 0695 Pattern Scale
- 0696 Scale
- 0697 Wood Colour
- 0698 Ring Colour
- 0699 Ring Fuzz In
- 0700 Ring Fuzz Out
- 0701 Ring Width
- 0702 Gnarl
- 0703 Grain
- 0704 Ring Fuzz Grain
- 0705 Grain Colour
- 0706 Grain Scale
-
- 0707 Oak
- 0708 Trunk Direction
- 0709 Trunk Centre
- 0710 Scale
- 0711 Wood Colour
- 0712 Ring Colour
- 0713 Ring Fuzz In
- 0714 Ring Fuzz Out
- 0715 Ring Width
- 0716 Gnarl
- 0717 Grain
- 0718 Ring Fuzz Grain
- 0719 Grain Colour
- 0720 Grain Scale
-
- 0721 Cherry
- 0722 Trunk Direction
- 0723 Trunk Centre
- 0724 Scale
- 0725 Wood Colour
- 0726 Ring Colour
- 0727 Ring Fuzz In
- 0728 Ring Fuzz Out
- 0729 Ring Width
- 0730 Gnarl
- 0731 Grain
- 0732 Ring Fuzz Grain
- 0733 Grain Colour
- 0734 Grain Scale
-
- 0735 Maple
- 0736 Trunk Direction
- 0737 Trunk Centre
- 0738 Scale
- 0739 Wood Colour
- 0740 Ring Colour
- 0741 Ring Fuzz In
- 0742 Ring Fuzz Out
- 0743 Ring Width
- 0744 Gnarl
- 0745 Grain
- 0746 Ring Fuzz Grain
- 0747 Grain Colour
- 0748 Grain Scale
-
- 0749 Pine
- 0750 Trunk Direction
- 0751 Trunk Centre
- 0752 Scale
- 0753 Wood Colour
- 0754 Ring Colour
- 0755 Ring Fuzz In
- 0756 Ring Fuzz Out
- 0757 Ring Width
- 0758 Gnarl
- 0759 Grain
- 0760 Ring Fuzz Grain
- 0761 Grain Colour
- 0762 Grain Scale
-
- 0763 Birch
- 0764 Trunk Direction
- 0765 Trunk Centre
- 0766 Scale
- 0767 Wood Colour
- 0768 Ring Colour
- 0769 Ring Fuzz In
- 0770 Ring Fuzz Out
- 0771 Ring Width
- 0772 Gnarl
- 0773 Grain
- 0774 Ring Fuzz Grain
- 0775 Grain Colour
- 0776 Grain Scale
-
- 0777 Wrapped Oak Floor
- 0778 Replication Type
- 0779 Plank Length
- 0780 Plank Width
- 0781 Strips
- 0782 Offset
- 0783 Groove Width
- 0784 Groove Colour
- 0785 Plank Variation
- 0786 Pattern Scale
- 0787 Scale
- 0788 Wood Colour
- 0789 Ring Colour
- 0790 Ring Fuzz In
- 0791 Ring Fuzz Out
- 0792 Ring Width
- 0793 Gnarl
- 0794 Grain
- 0795 Ring Fuzz Grain
- 0796 Grain Colour
- 0797 Grain Scale
-
- 0798 Wrapped Cherry Floor
- 0799 Replication Type
- 0800 Plank Length
- 0801 Plank Width
- 0802 Strips
- 0803 Offset
- 0804 Groove Width
- 0805 Groove Colour
- 0806 Plank Variation
- 0807 Pattern Scale
- 0808 Scale
- 0809 Wood Colour
- 0810 Ring Colour
- 0811 Ring Fuzz In
- 0812 Ring Fuzz Out
- 0813 Ring Width
- 0814 Gnarl
- 0815 Grain
- 0816 Ring Fuzz Grain
- 0817 Grain Colour
- 0818 Grain Scale
-
- 0819 Wrapped Maple Floor
- 0820 Replication Type
- 0821 Plank Length
- 0822 Plank Width
- 0823 Strips
- 0824 Offset
- 0825 Groove Width
- 0826 Groove Colour
- 0827 Plank Variation
- 0828 Pattern Scale
- 0829 Scale
- 0830 Wood Colour
- 0831 Ring Colour
- 0832 Ring Fuzz In
- 0833 Ring Fuzz Out
- 0834 Ring Width
- 0835 Gnarl
- 0836 Grain
- 0837 Ring Fuzz Grain
- 0838 Grain Colour
- 0839 Grain Scale
-
- 0840 Wrapped Pine Floor
- 0841 Replication Type
- 0842 Plank Length
- 0843 Plank Width
- 0844 Strips
- 0845 Offset
- 0846 Groove Width
- 0847 Groove Colour
- 0848 Plank Variation
- 0849 Pattern Scale
- 0850 Scale
- 0851 Wood Colour
- 0852 Ring Colour
- 0853 Ring Fuzz In
- 0854 Ring Fuzz Out
- 0855 Ring Width
- 0856 Gnarl
- 0857 Grain
- 0858 Ring Fuzz Grain
- 0859 Grain Colour
- 0860 Grain Scale
-
- 0861 Wrapped Birch Floor
- 0862 Replication Type
- 0863 Plank Length
- 0864 Plank Width
- 0865 Strips
- 0866 Offset
- 0867 Groove Width
- 0868 Groove Colour
- 0869 Plank Variation
- 0870 Pattern Scale
- 0871 Scale
- 0872 Wood Colour
- 0873 Ring Colour
- 0874 Ring Fuzz In
- 0875 Ring Fuzz Out
- 0876 Ring Width
- 0877 Gnarl
- 0878 Grain
- 0879 Ring Fuzz Grain
- 0880 Grain Colour
- 0881 Grain Scale
-
- 0882 Turbulent
- 0883 Scale
- 0884 Colour
- 0885 Detail
- 0886 Amplitude
- 0887 Contrast
-
- 0888 Plain Coverage
- 0889 Coverage
-
- 0890 Leather
- 0891 Scale
- 0892 Cell Amplitude
- 0893 Irregularity
- 0894 Smooth Min
- 0895 Smooth Max
- 0896 Rough Amplitude
- 0897 Rough Detail
- 0898 Rough Frequency
- 0899 Curve Amplitude
- 0900 Curve Detail
- 0901 Curve Frequency
- 0902 Fold Amplitude
- 0903 Fold Detail
- 0904 Fold Frequency
-
- 0905 Scattering Medium
- 0906 Medium Density
- 0907 Medium Colour
- 0908 Medium Attenuation
- 0909 Medium Ambient
- 0910 Medium Shadows
- 0911 Min LOD
- 0912 Max LOD
- 0913 Error Bound
- 0914 Scattering Model
- 0915 Eccentricity
- 0916 Max Depth
- 0917 Bounds on
- 0918 Bounds Volume
- 0919 Density Shader
-
- 0920 Line Goniometric
- 0921 Goniometric Shader
- 0922 Primitive
- 0923 Min LOD
- 0924 Max LOD
- 1219 Noise Factor
- 1220 Error Bound
-
- 0925 Area Goniometric
- 0926 Area Shader
- 0927 Goniometric Shader
-
- 0928 Area Sky
- 0929 Area Shader
- 0930 Sky Shader
-
- 0931 Brighten Up
- 0932 Brightness
- 0933 Shift
- 0934 Max World Luminance
- 0935 Min World Luminance
- 1042 Auto Setup Shader Name
- 1043 Auto Setup Shader
-
- 0936 Polynomial Approximation
- 0937 Interval Count
- 0938 Coefficient Count
- 0939 Polynomial Function
- 0940 Logarithm
- 1044 Auto Setup Shader Name
- 1045 Auto Setup Shader
-
- 0941 Generic Filter
- 0942 Pulse Generator
- 0943 Map
- 0944 Reconstruction Filter
- 0945 Width
- 0946 Height
- 0947 Adaptive Level
- 0948 Adaptive Threshold
-
- 0980 UV Layout
- 0981 Angle
- 0982 U Scale
- 0983 V Scale
- 0984 U Offset
- 0985 V Offset
- 0986 U Reflect
- 0987 V Reflect
- 0988 Offset Centre
-
- #
- # New Shaders for LADS 5.5
- #
-
- 0989 Sun
- 0990 Altitude
- 0991 Azimuth
- 0992 North
- 0993 Up
- 0994 Intensity
- 0995 Colour
- 0996 Colour Temperature
- 0997 Mode
- 0998 Latitude
- 0999 Longitude
- 1000 Time
- 1001 Sky Type
- 1002 Shadows
- 1003 Shadow Type
- 1004 Shadow Transparency
- 1005 Shadow Acceleration
- 1006 Shadow Resolution
- 1007 Shadow Quality
- 1008 Shadow Softness
- 1009 Intensity Units
- 1010 Scattering
- 1011 Shadow Tolerance
-
- 1012 Layout
- 1013 Rotation
- 1014 S Scale
- 1015 T Scale
- 1016 S Offset
- 1017 T Offset
-
- 1018 Local Auto Axis
- 1019 Scale
-
- 1020 Transformation
- 1021 Transformation
-
- 1022 Shadow Catcher
- 1023 Catch
- 1024 Shadow Brightness
- 1025 Shadow Colour
- 1026 Reflectance
-
- 1027 Wrapped Brick Bonds
- 1028 Scale
- 1029 Brick Width
- 1030 Brick Height
- 1031 Brick Depth
- 1032 Mortar Size
- 1033 Brick Side Colour 1
- 1034 Brick Side Colour 2
- 1035 Brick End Colour 1
- 1036 Brick End Colour 2
- 1037 Mortar Colour
- 1038 Rough Scale
- 1039 Rough Amplitude
- 1040 Bond
- 1041 Fuzz
-
- #
- # Post-processing Shaders (omitted until LADS 5.5)
- #
-
- 1074 Archive
- 1075 Drivername
- 1076 File Name
-
- 1077 Average Frames
- 1078 Source Buffer
- 1079 Accumulated
- 1080 Dither
- 1081 Update RGB
- 1082 Feedback Rate
-
- 1083 Blur
- 1084 Range
-
- 1085 Depth of Field
- 1086 Focal Length
- 1087 Aperture
- 1088 Focus Plane
- 1089 Near Focus
- 1090 Far Focus
- 1091 Near Blur
- 1092 Far Blur
- 1093 Ignore Background
- 1094 Units
-
- 1095 PhotoReal
- 1096 Method
-
- 1097 FFAA Propagator
- 1098 Halton Samples
- 1099 Early Cut
- 1100 Relative Sensitivity
- 1101 Y Radix
- 1102 X Radix
- 1103 Keep Seed
- 1104 Dump each Stage
- 1105 Feedback Rate
-
- 1106 FFAA Seed
- 1107 Threshold
- 1108 Update RGB
- 1109 Update Stencil
-
- 1110 Flares 3d
- 1111 Visible Flare
- 1112 Hidden Flare
- 1113 Flare Constant
-
- 1114 Glow
- 1115 Min Threshold
- 1116 Max Threshold
- 1117 Intensity
- 1118 Range
-
- 1119 Interlace
- 1120 Buffer1
- 1121 Buffer2
- 1122 Half Resolution
-
- 1123 Lens Flares
- 1124 Lens
- 1125 Fov
- 1126 Size Range
- 1127 Intensity
- 1128 Rotation
- 1129 Glow Radius
- 1130 Glow Shape
- 1131 Glow Focus
- 1132 Glow Colour
- 1133 Glow Factor
- 1134 Iris Blades
- 1135 Iris Blade Shape
- 1136 Halo Shape
- 1137 Halo Radius
- 1138 Halo Width
- 1139 Halo Colour
- 1140 Halo Factor
- 1141 Rays Type
- 1142 Rays Shape
- 1143 Rays Count
- 1144 Rays Factor
- 1145 Rays Colour
- 1146 Rays Contrast
- 1147 Rays Range
- 1148 Rays Rotation
- 1149 Ghosts
- 1150 Ghosts Shape
- 1151 Ghosts Factor
- 1152 Ghosts Min Radius
- 1153 Ghosts Max Radius
- 1154 Min Intensity
- 1155 Max Intensity
- 1156 Check Depth
- 1157 Clamp Colour
-
- 1158 Linear Scale
- 1159 Min Intensity
- 1160 Max Intensity
-
- 1161 Matrix
- 1162 Rows
- 1163 Columns
- 1164 Matrix
-
- 1165 Render Depth
-
- 1166 Render Lights
- 1167 Flare Constant
- 1168 Lights Select
-
- 1169 Tone
- 1170 Tone List
-
- 1171 Tone Contrast Scale
- 1172 Max Display Luminance
- 1173 Scale Factor
-
- 1174 Tone Diagnostic
- 1175 Max World Luminance
- 1176 Min World Luminance
- 1177 Average Luminance
- 1178 Median Luminance
- 1179 Average Colour
- 1180 Brightest Colour
- 1181 Darkest Colour
-
- 1182 Tone Linear Ceiling
- 1183 Max World Luminance
- 1184 Min World Luminance
- 1185 Max Display Luminance
- 1186 Min Display Luminance
- 1187 Linear Approximation
- 1188 Interval Count
- 1189 Method
- 1190 Bias
-
- #
- # New Shaders for LADS 5.6
- #
-
- 1191 Granite
- 1192 Scale
- 1193 Type
- 1194 Mineral 1 Colour
- 1195 Mineral 2 Colour
- 1196 Mineral 3 Colour
- 1197 Mineral 4 Colour
- 1198 Fragment Softness
- 1199 Fragment Detail
- 1200 Fragment Size
- 1201 Colour Variation
- 1202 Cracks
- 1203 Colour Noise
- 1204 Colour Noise Scale
- 1205 Random Seed
-
- 1206 Concatenate
- 1207 3D to 2D
- 1208 2D to 2D
-
- 1209 ST Layout
- 1210 Rotation
- 1211 S Scale
- 1212 T Scale
- 1213 S Offset
- 1214 T Offset
- 1215 S Reflect
- 1216 T Reflect
- 1217 Offset Centre
- 1222 S Origin
- 1223 T Origin
- 1224 Decal Mode
-
- 1218 Add Grounds
-
- 1225 Colour Filtering
-
- 1226 Max LOD
- 1227 Error Bound
- 1228 Noise Factor
-
- 1229 Logarithmic
-
- #
- # New shaders for LADS 6.5
- #
-
- 1230 Hand Drawn
- 1231 Line Colour
- 1232 Line Width
- 1233 Wobbliness
- 1234 Curliness
- 1235 Tapering
-
- 1236 Hatch
- 1237 Line Colour
- 1238 Line Width
- 1239 Wobbliness
- 1240 Line Length
- 1241 Line Density
- 1242 Object Colours
-
- 1243 Lines and Shadow
- 1244 Line Colour
- 1245 Line Width
- 1246 Shadow Colour
-
- 1247 Oil Painting
- 1248 Mark Size
- 1249 Mark Count
- 1250 Mark Blend
-
- 1251 Rough Pencil
- 1252 Line Colour
- 1253 Line Width
- 1254 Line Count
- 1255 Wobbliness
- 1256 Curliness
-
- 1257 Stipple
- 1258 Dot Colour
- 1259 Dot Count
- 1260 Object Colours
-
- 1261 Cartoon
- 1262 Line Colour
- 1263 Line Width
-
- 1264 Colour Wash
- 1265 Line Width
- 1266 Line Colour
- 1267 Mottling
- 1268 Wash
-
- 1269 Contour
- 1270 Line Length
- 1271 Line Density
- 1272 Line Colour
- 1273 Object Colours
-
- 1274 Ink Print
- 1275 Ink Colour
- 1276 Gap Width
-
- 1277 Mosaic
- 1278 Gap Width
- 1279 Gap Colour
- 1280 Tile Size
- 1281 Tile Shape
- 1282 Gap Transparency
- 1283 Tile Background
-
- 1284 Soft Pencil
- 1285 Line width
- 1286 Line Colour
- 1287 Bluriness
- 1288 Coverage
- 1289 Scale
-
- 1290 Stereogram
- 1291 Show Dots
-
- 1292 Wrapped Roof Tiles
- 1293 Scale
- 1294 Pattern
- 1295 Tile Length
- 1296 Tile Width
- 1297 Tile Thickness
- 1298 Tile Colour 1
- 1299 Tile Colour 2
- 1300 Edge Colour
- 1301 Fuzz
- 1302 Colour Variation
- 1303 Colour Variation Scale
-
- 1304 Radiosity Refinement
- 1305 Mode
- 1306 Quality
- 1307 Accuracy
- 1308 Set Criteria
- 1309 Adaptive Meshing
- 1310 Keep Edges
- 1311 Mesh Accuracy
- 1312 Min Area
- 1313 Max Area
- 1314 Mesh Bits
- 1315 Initial Element Count
- 1316 Patch Count
- 1317 Max Element Area
- 1318 Max Element Count
- 1319 Min Sample Count
- 1320 Max Sample Count
- 1321 Form Factor Accuracy
-
- 1322 Wrapped Height Map
- 1323 File Name
- 1324 Amplitude
- 1325 Depth Scale
- 1326 Image
- 1327 Softness
- 1328 Scale
- 1329 Shift Axis
- 1330 Shift
-
- 1331 Simple Shaded
- 1332 Use Smoothing
- 1333 Smoothing Effect
-
- 1334 Anti-aliasing
- 1335 Anti-aliasing
- 1336 Anti-aliasing
- 1337 Anti-aliasing
- 1338 Anti-aliasing
- 1339 Anti-aliasing
- 1340 Anti-aliasing
- 1341 Anti-aliasing
- 1342 Anti-aliasing
- 1343 Anti-aliasing
- 1344 Anti-aliasing
- 1345 Anti-aliasing
- 1346 Anti-aliasing
-
- 1347 Real Time Shaded
- 1348 Textures
- 1349 Transparency
- 1350 Lighting
- 1351 Shadows
- 1352 Guarantee Frame Rate
- 1353 Frame Rate
- 1354 Texture Quality
- 1355 Transparency Quality
- 1356 Lighting Accuracy
- 1357 Background Quality
- 1358 Colour Quality
- 1359 Save Model Memory
- 1360 Pre-compile Geometry
- 1361 Maximum Texture Size
- 1362 Maximum Background Texture Size
- 1363 Colour Smoothing
- 1364 Faceting Quality
- 1365 Low Polygon Threshold
- 1366 Shadow Depth
-
- 1368 Vector
- 1369 Show All Edges
- 1370 Line Colour
- 1371 Visible Edges
- 1372 Show Intersections
- 1373 Ignore Edges
- 1374 Exclude Marked Edges
-
- 1376 Photorealistic
- 1377 Transparency
- 1378 Reflections
- 1379 Anti Aliasing
- 1380 Max Ray Bounces
- 1381 Min Ray Contribution
- 1382 Anti Alias Edges
- 1383 Texture Quality
- 1384 Anti Alias Reflections
- 1385 Anti Alias Shadows
- 1386 Override Max Ray Bounces
- 1387 Max Reflections
- 1388 Max Refractions
- 1389 Override Global Contribution
- 1390 Min Reflection Contribution
- 1391 Min Refraction Contribution
- 1392 Number Of Threads
- 1393 Contract Geometry
- 1394 Oversampling Level
-
- 1395 Real Time Vector
- 1396 Show All Edges
- 1397 Default Edge Colour
- 1398 Vary Edge Colour
- 1399 Background Quality
- 1400 Save Model Memory
- 1401 Pre-compile Geometry
- 1402 Preserve Original Geometry
- 1403 Max Background Texture Size
- 1404 Faceting Quality
- 1405 Low Polygon Threshold
- 1406 Show Lighting
-
- 1407 Receive Radiosity
- 1408 Bounce Radiosity
-
- 1409 IIR
- 1410 Transparency
- 1411 Reflections
- 1412 Regenerate Cache
- 1413 Max Ray Bounces
- 1414 Min Ray Contribution
- 1415 IIR Ray Tracing
- 1416 Use Light Groups
- 1417 Use Geometry Groups
- 1418 Texture Quality
- 1419 IIR Memory Limit
- 1420 Override Max Ray Bounces
- 1421 Max Reflections
- 1422 Max Refractions
- 1423 Override Global Contribution
- 1424 Min Reflection Contribution
- 1425 Min Refraction Contribution
- 1426 Interrupt Frequency
- 1427 Initial Interrupt
- 1428 Progress Frequency
- 1429 Initial Progress
- 1430 Contract Geometry
-
- 1431 Radiosity Control
- 1432 Enable Radiosity
- 1433 Continue After Interrupt
- 1434 Ambient Lighting
- 1435 Render During Primaries
- 1436 Render During Secondaries
- 1437 Update Interval (sec)
- 1438 Hybrid Rendering: Point Lights
- 1439 Hybrid Rendering: Extended Lights
- 1440 First Phase Convergence
- 1441 Second Phase Convergence
- 1442 Third Phase Convergence
-
- 1443 (None)
-
- 1444 Double Sided
-
- # New Shaders/Arguments for LADS7.1
-
- 1445 Remove Area Direct
-
- 1446 Regenerate Flags
-
- 1447 X Offset
- 1448 Y Offset
- 1449 Image Brightness
-
- 1450 Scale
- 1451 Aspect Ratio
-
- 1452 Scale
- 1453 Aspect Ratio
-
- 1454 Scale
- 1455 Aspect Ratio
-
- 1456 Scale
- 1457 Aspect Ratio
-
- 1458 Scale
- 1459 Aspect Ratio
-
- 1460 Scale
- 1461 Aspect Ratio
-
- 1462 Scale
- 1463 Scale
- 1464 Scale
-
- # LADS 7.2
-
- 1465 RPC Object
- 1466 File Name
- 1467 Rotation
- 1468 Scale
- 1469 Frame Number
- 1470 Transparency
- 1471 View Dependent
- 1472 Snap to view
- 1473 Position
- 1474 Up
- 1475 Primitive
- 1476 RPC Object
- 1481 Brightness
-
- 1477 Colour Displacement
- 1478 Colour Shader
- 1479 Amplitude
-
- 1480 Blurred Glass
-
- 1482 Clamp Image Textures
- 1483 Maximum Image Texture Size
-
- # LADS 7.3
-
- 1484 Pinhole View
- 1485 From
- 1486 To
- 1487 Up
- 1488 Projection
- 1489 View Dimension
-
- 1490 Matrix View
- 1491 World To Screen
- 1492 Screen To World
-
- 1493 Opengl View
- 1494 Model Matrix
- 1495 Projection Matrix
- 1496 Left
- 1497 Right
- 1498 Bottom
- 1499 Top
- 1500 Near Distance
- 1501 Far Distance
- 1502 Projection
-
- 1503 General View
- 1504 From
- 1505 To
- 1506 Up
- 1507 Projection
- 1508 Screen Size
- 1509 View Plane Normal
- 1510 View Plane Right
-
- 1511 Unknown View
-
- # LADS 7.4
-
- 1512 Real-time Plus Expansion
- 1513 Programmable Shading
-
- 1514 Fixed Cube Map
- 1515 Negative X Image
- 1516 Negative X File Name
- 1517 Positive X Image
- 1518 Positive X File Name
- 1519 Negative Y Image
- 1520 Negative Y File Name
- 1521 Positive Y Image
- 1522 Positive Y File Name
- 1523 Negative Z Image
- 1524 Negative Z File Name
- 1525 Positive Z Image
- 1526 Positive Z File Name
- 1527 Centre
- 1528 Size
- # new@75: 1760 Up
- # new@75: 1761 Twist
-
- 1529 Infinite Cube Map
- 1530 Negative X Image
- 1531 Negative X File Name
- 1532 Positive X Image
- 1533 Positive X File Name
- 1534 Negative Y Image
- 1535 Negative Y File Name
- 1536 Positive Y Image
- 1537 Positive Y File Name
- 1538 Negative Z Image
- 1539 Negative Z File Name
- 1540 Positive Z Image
- 1541 Positive Z File Name
- # new@75: 1766 Up
- # new@75: 1767 Twist
-
- 1542 Sphere Map
- 1543 Image
- 1544 File Name
- # new@75: 1770 Up
- # new@75: 1771 Twist
-
- 1545 Light Studio
- 1546 Shadows
- 1547 Shadow Type
- 1548 Intensity Type
- 1549 Intensity
- 1550 Override Shadow Resolution
- 1551 Shadow Resolution
- 1552 Fixed In World
- 1553 Show Light Geometry
- 1554 Active Lights Only
- 1555 Orientation
- 1556 Scale Type
- 1557 Scale
- 1558 Rotation
- 1559 Offset
- 1560 Real-time Shadows
- 1561 Bounds
- 1562 Override Usage
- 1563 Usage
-
- 1564 (None)
-
- 1565 Simple Sky
- 1566 Colour
- 1567 Colour Temperature
- 1568 Intensity
- 1569 Intensity Units
- 1570 Shadows
- 1571 Shadow Type
- 1572 Shadow Transparency
- 1573 Shadow Acceleration
- 1574 Shadow Resolution
- 1575 Shadow Quality
- 1576 Shadow Softness
- 1577 Shadow Tolerance
- 1578 Noise Factor
- 1579 Up
- 1580 Number of Samples
-
- 1581 Fixed Cross Map
- 1582 Image
- 1583 File Name
- 1584 Centre
- 1585 Size
- # new@75: 1762 Up
- # new@75: 1763 Twist
-
- 1586 Infinite Cross Map
- 1587 Image
- 1588 File Name
- # new@75: 1764 Up
- # new@75: 1765 Twist
-
- 1589 Simple Environment
- 1590 Intensity
- 1591 Intensity Units
- 1592 Shadows
- 1593 Shadow Type
- 1594 Shadow Transparency
- 1595 Shadow Acceleration
- 1596 Shadow Resolution
- 1597 Shadow Quality
- 1598 Shadow Softness
- 1599 Shadow Tolerance
- 1600 Number of Samples
- 1601 Noise Factor
- 1602 Softness
- 1632 Use Global Environment
- 1633 Environment
-
- 1603 Edge Rendering Flags
-
- 1605 Latitude / Longitude Map (Panorama)
- 1606 Image
- 1607 File Name
- # new@75: 1768 Up
- # new@75: 1769 Twist
-
- 1608 Angular Map (Light Probe)
- 1609 Image
- 1610 File Name
- # new@75: 1772 Up
- # new@75: 1773 Twist
-
- # LADS 7.5
-
- 1611 Environment
- 1612 Intensity
- 1613 Intensity Units
- 1614 Shadows
- 1615 Shadow Type
- 1616 Shadow Transparency
- 1617 Shadow Acceleration
- 1618 Shadow Resolution
- 1619 Shadow Quality
- 1620 Shadow Softness
- 1621 Shadow Tolerance
- 1622 Number of Samples
- 1623 Noise Factor
- 1624 Use Global Environment
- 1625 Environment
-
- 1626 (None)
-
- 1627 (None)
-
- # [1628-1629] "environment" background
- # [1630-1631] "simple environment" light
- 1628 Use Global Environment
- 1629 Environment
- 1630 Use Global Environment
- 1631 Environment
-
- 1632 Default
- 1633 Default
-
- 1634 Absolute Size Settings
-
- 1635 Portal
- 1636 Primitive
- 1637 Light Shader
-
- 1638 Area Scale Factor
- 1639 Converge Using Bounces
- 1640 First Phase Bounces
- 1641 Second Phase Bounces
- 1642 Third Phase Bounces
- 1643 Sort Patches
- 1644 Sort Frequency
-
- 1645 Lines And Colour Fill
- 1646 Line Colour
- 1647 Line Width
- 1648 Anti Aliasing
- 1649 Solid Lines
- 1650 Line Erosion Scale
- 1651 Post Process Lines
- 1652 Stroke Density
- 1653 Stroke Width
- 1654 Stroke Variance
- 1655 Use Object Colours
- 1656 Stroke Length
- 1657 Stroke Length Variance
- 1658 Stroke Angle
- 1659 Stroke Angle Variance
- 1660 Stroke Transparency
- 1661 Stroke Use Intensity
- 1662 Stroke Constant Colours
- 1663 Stroke Curve
- 1664 Stroke Threshold
- 1665 Stroke Contrast
-
- # Continuation of shaders and args - new for 7.5
-
- 1666 Min Element Size
- 1667 Max Patch Size
- 1668 Max Element Size
-
- 1669 Local Leather
- 1670 Scale
- 1671 Cell Amplitude
- 1672 Irregularity
- 1673 Smooth Min
- 1674 Smooth Max
- 1675 Rought Amplitude
- 1676 Rough Detail
- 1677 Rough Frequency
- 1678 Curve Amplitude
- 1679 Curve Detail
- 1680 Curve Frequency
- 1681 Fold Amplitude
- 1682 Fold Detail
- 1683 Fold Frequency
-
- 1684 Image
-
- 1685 Auto
- 1686 Layout
- 1687 Image
- 1688 File Name
- 1689 Kind
- 1690 Centre
- 1691 Size
- 1692 Up
- 1693 Twist
-
- 1694 Cube
- 1695 Negative X Image
- 1696 Negative X File Name
- 1697 Positive X Image
- 1698 Positive X File Name
- 1699 Negative Y Image
- 1700 Negative Y File Name
- 1701 Positive Y Image
- 1702 Positive Y File Name
- 1703 Negative Z Image
- 1704 Negative Z File Name
- 1705 Positive Z Image
- 1706 Positive Z File Name
- 1707 Kind
- 1708 Centre
- 1709 Size
- 1710 Up
- 1711 Twist
-
- # 1 arg each for "simple environment" and "environment" lights
- 1712 Saturation
- 1713 Saturation
-
- 1714 Wrapped Paint Splat
- 1715 Scale
- 1716 Density
- 1717 Size Variance
- 1718 Colour 1
- 1719 Colour 2
- 1720 Shape Detail
-
- 1721 Layered
- 1722 Base Shader
- 1723 Layer 1 Shader
- 1724 Layer 2 Shader
- 1725 Layer 3 Shader
- 1726 Layer 4 Shader
- 1727 Layer 5 Shader
-
- 1728 Wrapped Brick Formation
- 1729 Scale
- 1730 Brick Width
- 1731 Brick Height
- 1732 Brick Depth
- 1733 Brick Side Shader
- 1734 Brick End Shader
- 1735 Bond
-
- 1736 Wrapped Random Image
- 1737 Selector
- 1738 Image 1 Shader
- 1739 Image 2 Shader
- 1740 Image 3 Shader
- 1741 Image 4 Shader
- 1742 Image 5 Shader
- 1743 Variants Count
-
- 1744 Scaled Image
- 1745 File Name
- 1746 Image
- 1747 Mask File Name
- 1748 Mask Image
- 1749 Invert Mask
- 1750 Rotation
- 1751 Aspect Mode
- 1752 Keep Texture
- 1753 Softness
- 1754 X Offset
- 1755 Y offset
- 1756 Image Brightness
- 1757 Coverage
-
- # new args for "1304 Radiosity Refinement"
- 1758 Min Patch Size
- 1759 Min Patch Area
-
- # new args for "fixed cube map"
- 1760 Up
- 1761 Twist
-
- # new args for "fixed cross map"
- 1762 Up
- 1763 Twist
-
- # new args for "infinite cross map"
- 1764 Up
- 1765 Twist
-
- # new args for "infinite cube map"
- 1766 Up
- 1767 Twist
-
- # new args for "latitude longitude map"
- 1768 Up
- 1769 Twist
-
- # new args for "sphere map"
- 1770 Up
- 1771 Twist
-
- # new args for "angular map"
- 1772 Up
- 1773 Twist
-
- # new args for "radiosity control"
- 1774 Time Limit
- 1776 Bounds
- 1777 Highlight Flags
- 1778 Highlight Colour
-
- # Radius args for "cylindrical" and "spherical" texture-spaces
- 1779 Radius
- 1780 Radius
-
- # new args for "radiosity control"
- 1781 Min Patch Brightness
-
- #
- # ENUM and STRING values
- #
- 2000 Fall Off
- 2001 Constant
- 2002 Inverse
- 2003 Inverse Square Law
- 2004 Unclamped Inverse
- 2005 Unclamped ISL
-
- 2010 Intensity Units
- 2011 Empirical
- 2012 Candela
- 2013 Kilo-candela
- 2014 Lumen
- 2015 Kilo-lumen
- 2016 Lux
- 2017 Kilo-lux
- 2018 Nit
- 2019 Foot-candle
-
- 2020 Extrapolation
- 2021 Tile
- 2022 Smear
- 2023 None
-
- 2030 Curvature Type
- 2031 Gaussian
- 2032 Mean
- 2033 Absolute
-
- 2040 Scattering Model
- 2041 Isotropic
- 2042 Rayleigh
- 2043 Mie Hazy
- 2044 Mie Murky
- 2045 Henyey-Greenstein
-
- 2050 Sky Type
- 2051 CIE Overcast
- 2052 CIE Clear
- 2053 CIE Intermediate
- 2054 IESNA Overcast
- 2055 IESNA Clear
- 2056 IESNA Intermediate
-
- 2060 Spectral Distribution
- 2061 D65
- 2062 D55
- 2063 D75
- 2064 Temperature
-
- 2070 Replication Type
- 2071 Squares
- 2072 Herringbone
- 2073 Floorboards
- 2074 Ladder
-
- 2080 Pulse Generator
- 2081 Lattice Rectangle
- 2082 Adaptive Rectangle
-
- 2085 Pulse Map
- 2086 Screen
- 2087 World
- 2088 Texture
-
- 2090 Reconstructor
- 2091 Box
- 2092 Triangle
- 2093 Gaussian
-
- 2100 Shadow Type
- 2101 Soft
- 2102 Hard
-
- 2110 Shadow Transparency
- 2111 On
- 2112 Interpolate
- 2113 Displacement
- 2114 Global
-
- 2120 Shadow Acceleration
- 2121 None
- 2122 Auto
- 2123 Maps
- 2124 Cache
- 2125 Reverse
- 2126 Estimation
-
- 2130 Metallic Flakes
- 2131 Aluminium
- 2132 Silver
- 2133 Gold
-
- 2140 Sun Auto Mode
- 2141 None
- 2142 Position
- 2143 Intensity
-
- 2150 Bond
- 2151 Stretcher
- 2152 Common
- 2153 Flemish
- 2154 English
- 2155 Stack
- 2156 Rowlock
-
- 2160 Execute Method
- 2161 Preview
- 2162 Full
-
- 2170 Lens
- 2171 Standard
- 2172 Lens35
- 2173 Lens50
- 2174 Lens105
- 2175 Polygon
- 2176 Polygon35
- 2177 Polygon50
- 2178 Spark
- 2179 Star
-
- 2180 Shape
- 2181 Circle
- 2182 Polygon
- 2183 Arc Polygon
-
- 2190 Flares Ray Type
- 2191 None
- 2192 Random
- 2193 Regular
- 2194 Mixed
-
- 2200 Lights Select
- 2201 Visible
- 2202 Hidden
- 2203 All
-
- 2210 Archive Driver
- 2211 Lightworks
- 2212 Postscript
- 2213 Targa
- 2214 TIFF
- 2215 Windows Bitmap
-
- 2220 Catch Mode
- 2221 None
- 2222 All
- 2223 Shadows Only
-
- 2225 Transparency Mode
- 2226 Mix
- 2227 Attenuate
-
- 2230 Granite Type
- 2231 Sierra
- 2232 Bianco
- 2233 Diamond
- 2234 Azalea
- 2235 Auburn
-
- 2240 Decal Mode
- 2241 Default
- 2242 Normalised
- 2243 User
-
- 2245 Axis
- 2246 X-axis
- 2247 Y-axis
- 2248 Z-axis
-
- 2250 Rotation
- 2251 -90 Degrees
- 2252 None
- 2253 90 degrees
- 2254 180 degrees
-
- 2255 Histogram Method
- 2256 No Ceiling
- 2257 Linear Ceiling
- 2258 Human Ceiling
-
- 2260 Roof Tile Pattern
- 2261 Flat
- 2262 Scalloped
- 2263 Diamond
- 2264 Hexagonal
- 2265 Classic
- 2266 Espana
- 2267 Spanish
- 2268 Roma
-
- 2270 Form-factor Accuracy
- 2271 Simple
- 2272 Solid
- 2273 Exact
-
- 2275 Mesh Bits
- 2276 Mesh Area
- 2277 Mesh Patch Count
- 2278 Mesh Element Area
- 2279 Mesh Element Count
-
- 2280 Set Criteria
- 2281 Adaptive Meshing
- 2282 Keep Edges
- 2283 Mesh Accuracy
- 2284 Min Patch Size
- 2285 Max Patch Size
- 2286 Mesh Bits
- 2287 Initial Element Count
- 2288 Patch Count
- 2289 Max Element Size
- 2290 Max Element Count
- 2291 Min Sample Count
- 2292 Max Sample Count
- 2293 FF accuracy
- 2294 Receive Radiosity
- 2295 Bounce Radiosity
- 2296 Double Sided
- 2297 Remove Area Direct
- 2298 Absolute Size Settings
-
- 2300 Mode
- 2301 None
- 2302 Typical
- 2303 Quality
- 2304 Virtual World
- 2305 Lighting Design
- 2306 Fast
-
- 2310 Shift Axis
- 2311 None
- 2312 S
- 2313 T
-
- 2320 Smoothing Effect
- 2321 Colour
- 2322 Colour and Surface
-
- 2330 Texture Quality
- 2331 Low
- 2332 High
-
- 2335 Transparency Quality
- 2336 Low
- 2337 Medium
- 2338 High
-
- 2340 Lighting Accuracy
- 2341 Low
- 2342 High
-
- 2345 Lighting Quality
- 2346 Low
- 2347 High
-
- 2350 Background Quality
- 2351 Low
- 2352 Medium
- 2353 High
-
- 2355 Rendering Method
- 2356 Edges
- 2357 Surfaces
-
- 2360 Colour Quality
- 2361 Low
- 2362 Medium
- 2363 High
- 2364 Very High
-
- 2365 Faceting Quality
- 2366 Coarse
- 2367 Fine
- 2368 Custom
-
- 2370 Shadow depth
- 2371 Low
- 2372 High
-
- 2375 Visible Edges
- 2376 Visible Edges
- 2377 Hidden Edges
- 2378 Silhouette Edges
-
- 2380 Ignore Edges
- 2381 Boundary Edges
- 2382 Silhouette Edges
- 2383 Interpenetration Edges
- 2384 Interior Edges
- 2385 Crease Edges
- 2386 X Plane Clipped Edges
- 2387 Y Plane Clipped Edges
- 2388 Z Plane Clipped Edges
-
- 2390 Regenerate Cache
- 2391 Automatically
- 2392 Force
- 2393 Never
-
- 2394 Shadow Mode
- 2395 Off
- 2396 Manual
- 2397 Automatic
-
- 2400 Regenerate Flags
- 2401 Fixed Geometry
- 2402 Selected Material First
- 2403 Remaining Materials
-
- 2410 Billboard Style
- 2411 None
- 2412 Cylindrical
- 2413 Spherical
-
- 2420 Aspect Mode
- 2421 Stretch
- 2422 Keep Ratio
- 2423 Letterbox
- 2424 Match View
- 2425 Centre
-
- 2430 Projection
- 2431 Orthographic
- 2432 Perspective
-
- 2435 Real-time Plus Expansion
- 2436 None
- 2437 Expand To Base
-
- 2440 Shadows
- 2441 On
- 2442 Off
- 2443 Use Child Settings
-
- 2445 Shadow Type
- 2446 Soft
- 2447 Hard
- 2448 Use Child Settings
-
- 2450 Intensity Type
- 2451 Intensity Factor
- 2452 Total Intensity
-
- 2455 Show Light Geometry
- 2456 On
- 2457 Off
- 2458 Use Child Settings
-
- 2460 Orientation
- 2461 World
- 2462 Axis Aligned
- 2463 Up-Axis Aligned
- 2464 View-Up Aligned
- 2465 View-Direction Aligned
- 2466 Session Aligned
-
- 2470 Scale Type
- 2471 None
- 2472 Uniform
- 2473 XY-Uniform
- 2474 Non-Uniform
-
- 2480 Usage
- 2481 None
- 2482 Global Illumination
- 2483 Active
- 2484 Standard
- 2485 Auto
-
- 2490 Edge Rendering Flags
- 2491 Override Edge Colours
-
- 2495 Layout
- 2496 Auto-Detect
- 2497 Vertical Cross Map
- 2498 Horizontal Cross Map
- 2499 Angular Map (Light Probe)
- 2500 Latitude / Longitude Map (Panorama)
- 2501 Vertical Strip
-
- 2505 Kind
- 2506 Infinite
- 2507 Fixed
-
- 2510 Aspect Mode
- 2511 Stretch
- 2512 Keep Ratio
- 2513 Letterbox
- 2514 Match View
-
- 2515 Highlight Patches
- 2516 Patch Edges
- 2517 Patch Centres
- 2518 Bounce Patches
- 2519 No-Bounce Patches
-